KMahjongg Tile Sets

Tile Sets Available for Download

Chinese Characters (18 KB) [screenshot]
Digits (15 Kb) Courtesy of Ralf Bier ( ralf.bier@cityweb.de ) [screenshot]
Egyptian (198 KB) Courtesy of Chuck Zenkus [screenshot]
Electron B&W (5 KB) [screenshot]
Electron2 (8 KB) [screenshot]
Filled (160 KB / 24bpp ) [screenshot]
Flags (10 KB) [screenshot]
Geometric (18 KB) [screenshot]
GMahjongg colored (9 KB) [screenshot]
GMahjongg original (7 KB) [screenshot]
Kmahjongg original (9 KB) [screenshot]
Modern Pattern (2 KB) [screenshot]
Road Signs (6 KB) [screenshot]
Shields (26 KB) [screenshot]
Traditional (11 Kb) Courtesy of Shamus ( jlhamm@pacificnet.net ) [screenshot]
US Army (7 KB) Courtesy of Richard Lohman [screenshot]
Star Trek (24 KB) Courtesy of Richard Lohman [screenshot]
The Cure (189 KB) Courtesy of Paul McCarthy [screenshot]
Runes (38 KB) Courtesy of Glan Evans [screenshot]

To use a tileset from this list, perform the following steps:

  1. Save the file to your system. (If you are having trouble saving, right-click the link to the file, and select the option to save the target.)
  2. Decompress the file using gunzip (i.e. gunzip <filename> [Enter]).
  3. If you are downloading the Digits file, you need to un-tar the file as well, as it contains a tileset and a layout (i.e. tar -zxvf Digits.tar.gz [Enter]).
  4. Load the tileset into KMahjongg from the Game menu.

Creating Your Own Tile Sets

Tile sets are created using a single bitmap image (.BMP). This image must be 360x280, and may have up to 24-bit color. The following image illustrates the layout of this file:

Key:
A The first upper left pixel of each rectangle (34x50) defines the color (transparency color) to be used to separate the drawing from the rectangle.
B The pixel at the crossing of the first background tile is the transparency color that is used to cut out the 2 backgrounds
C1-C4 These tiles represent the 4 seasons in the traditional game of Mahjongg. When creating your own tile set, these may or may not have a seasonal theme. They should be clearly related to one another, however. Only one of each of these tiles will appear on the board.
D1-D4 These tiles represent the 4 directons (North, South, East, and West) in the traditional game of Mahjongg. When creating your own tileset, these may or may not have a direction theme. They should be clearly related to one another, however. Four of each of these tiles will appear on the board.
E1-E3 These tiles represent the 3 dragons in the traditional game of Mahjongg. When creating your own tileset, these may or may not have a dragon theme. They should be clearly related to one another, however. Four of each of these tiles will appear on the board.
F1-F4 These tiles represent the 4 flowers in the traditional game of Mahjongg. When creating your own tileset, these may or may not have a flower theme. They should be clearly related to one another, however. Only one of each of these tiles will appear on the board.

Notes:


Last updated 04/13/05.