• Skip to content
  • Skip to link menu
The KDE (Legacy) Games Center
  • KDE Games Center • Develop • Tools&Utilities
 
 

Tools&Utilities

This section contains information about tools and utilities helpful for games development.

If you know of any nice tool which should be presented here drop us a note.

 

KDE Gnu Gaming Zone

A library to allow KDE games to be played over the internet and people to meet and discuss in chats. It is comparable to the battle.net gaming zones.

There exists also a detailed description of the library.

The library is currently under development. It is intended to combine it with the KDE Network game programming library (see below).

Contact: Josef Spillner
Type: Network game programming library
Status: pre-alpha
 

KDE Games Network Library

Fully object oriented network game library. The library allows KDE games very easy to use and transparent network connections. Other features include a property system, easy to use load/save functions as well as support for computer players.

The library offers an object structure for games on the basis of Game, Player and IODevices objects which you can connect to each other and which will automatically interact then.

Additional features are the support of computer players, either as separate processes or intergrated in the main program just as fully transparent and easy to use load/save handling.

You can find and read some documentation and the library is included in KDE 3.x

Contact: Martin Heni
Andreas Beckermann
Type: Network game programming library
Status: stable
 

Simple DirectMedia Layer

Simple DirectMedia Layer is a cross-platform multimedia library designed to provide fast access to the graphics framebuffer and audio device.
It is used by MPEG playback software, emulators, and many popular games, including the award winning Linux port of "Civilization: Call To Power." Simple DirectMedia Layer supports Linux, Win32, BeOS, MacOS, Solaris, IRIX, and FreeBSD.

What can it do?

  • direct and accellerated video access
  • event handling (keyboard,mouse,...)
  • threaded audio handling
  • CD-Rom audio
  • Threads
  • Timers
  • Endian independence

Homepage: http://www.libsdl.org/
Type: Game programming library
Status: stable
 

Ksenomorph and Ksenobite

The goal of Ksenomorph project is to create a small and handy editor of 3D objects that is suitable for using in OpenGL(tm) programs. Ksenomorph output files can easily be loaded in memory from your programs because it's format is very simple and looks like an OpenGL(tm) program.

The goal of Ksenobite project is to create a program for creating an animated 3D models from objects builded by Ksenomorph. Today this project is on early development stage.

Contact: Dmitry Samoyloff
Homepage: www.geocities.com/sleepws
Type: 3D (OpenGL) data generation tool
Status: Early development stage
 
 

Please note that the email addresses have a NO__SPAM in them to prevent automatic spamming. To mail someone on this page you have to remove that text from the mailto.

 

 

 


Last update: 29th April 2011, M. Heni

[ Edit ]

General

Skip menu "General"
  • Games Center
  • kde.org
  • New Games

Package

Skip menu "Package"
  • Arcade Games
  • Boardgames
  • Card Games
  • Tactic&Strategy
  • Kids Games

Info

Skip menu "Info"
  • Editor's Choice
  • Top 10 Games
  • kde-apps.org

Develop

Skip menu "Develop"
  • Articles&Docs
  • KDE&Qt Books
  • Tools&Utilities
  • People

Global navigation links

  • KDE Home
  • KDE Accessibility Home
  • Description of Access Keys
  • Back to content
  • Back to menu

Search:


Maintained by games.kde.org
KDE® and the K Desktop Environment® logo are registered trademarks of KDE e.V. | Legal