Tools&Utilities
This section contains information
about tools and utilities helpful for games development.
If you know of any nice tool which should be presented here
drop us a note.
KDE Gnu Gaming Zone
A library to allow KDE games to be played over the internet and
people to meet and discuss in chats. It is
comparable to the battle.net gaming zones.
There exists also a
detailed description of the library.
The library is currently under development. It is intended to combine it
with the KDE Network game programming library (see below).
|
Contact:
|
Josef Spillner
|
|
Type:
|
Network game programming library
|
|
Status:
|
pre-alpha
|
|
|
KDE Games Network Library
Fully object oriented network game library. The library allows
KDE games very easy to use and transparent network connections.
Other features include a property system, easy to use load/save
functions as well as support for computer players.
The library offers an object structure for games on the basis of
Game, Player and IODevices objects
which you can connect to each other and which will automatically
interact then.
Additional features are the support of computer players,
either as separate processes or intergrated in the main program
just as fully transparent and easy to use load/save handling.
You can find and read some
documentation
and the library is included in KDE 3.x
|
|
Simple DirectMedia Layer
Simple DirectMedia Layer is a cross-platform multimedia
library designed to provide fast access to the graphics
framebuffer and audio device.
It is used by MPEG playback
software, emulators, and many popular games, including the
award winning Linux port of "Civilization: Call To Power."
Simple DirectMedia Layer supports Linux, Win32, BeOS,
MacOS, Solaris, IRIX, and FreeBSD.
What can it do?
- direct and accellerated video access
- event handling (keyboard,mouse,...)
- threaded audio handling
- CD-Rom audio
- Threads
- Timers
- Endian independence
|
|
Ksenomorph and Ksenobite
The goal of Ksenomorph project is to create a small and handy editor of 3D objects that is
suitable for using in OpenGL(tm) programs. Ksenomorph output files can easily be loaded in
memory from your programs because it's format is very simple and looks like an OpenGL(tm)
program.
The goal of Ksenobite project is to create a program for creating an animated 3D models from
objects builded by Ksenomorph. Today this project is on early development stage.
|
|
|
Please note that the email addresses have a NO__SPAM in them
to prevent automatic spamming. To mail someone on this page you
have to remove that text from the mailto.
Last update:
29th April 2011, M. Heni
[ Edit ]